Scoreboard integration
For badges
An example code is available to use in your scoreboard if you want badges integration.
// Check if ashop is on the server
if ashop then
// Retrieve badges of this player, will always return a table
local badges = ashop.GetPlayerBadges(THE_PLAYER)
/*
v:
desc: String, description of the badge
mat: Function. Call it every paint to get the material.
THIS CAN RETURN A NIL VALUE !
name: String, name of the badge, used for the item name.
*/
for k, v in pairs(badges) do
local badge = vgui.Create("DPanel", subPnl)
badge:Dock(LEFT)
badge:SetMouseInputEnabled(true)
badge:SetTooltipPanelOverride("Flux_Tooltip")
badge:SetTooltip(v.desc)
function badge:Paint(w, h)
local m = v.mat()
if m then
surface.SetMaterial(m)
surface.SetDrawColor(color_white)
surface.DrawTexturedRect(0, 0, w, h)
end
end
end
end
You can use this template to add compatibility with your scoreboard.
You may need to resize the badge, etc...
Last updated