> For the complete documentation index, see [llms.txt](https://akulla-pro.gitbook.io/ashop/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://akulla-pro.gitbook.io/ashop/in-game-configuration/create-a-item.md).

# Create a item

How to create a item

To create an item, you need an existing object type.

For example, if I want to create a new hat, I need a hat object type.

Thankfully, AShop comes with a lot of object types and sub-object types. You can create your own sub object types in the "Create Sub Object Type" tab.

To create an item:

* Go into the menu
* Parameters ( You need to be superadmin to see this tab )
* Object Types
* Select the object type fitting your new item. I want to create a new accessory for the head. So I want to go into the "Hat" object type.
* Here, you can edit the "Hat" object type, but we don't want to do that. Click on Create.
* A Form popped out, you need to fill every field with a '\*'. The rest is optional.
* After that, save it, your item is done !

To be visible/buyable, you need to put a price. ITEM WITHOUT A PRICE WON'T APPEAR AND ARE NOT BUYABLE! This is useful to make a limited item.
